For our June issue, the deadlines are:
Entry: 1 May*. Progress: 21 June. Final: 15 July.
There are three deadlines a submission must meet in order to be included in the next issue. Essentially, you must initiate your project by the entry deadline, give us an update on the progress deadline (though regular updates are encouraged), and finish it by the final one. These dates are your last chance to get your work in, not a due date. Getting things in early is encouraged!
Submissions, along with any questions or requests, must be sent to PulpMagEds@gmail.com. You can also sign up to the forum and create a thread for your project in the Work-in-Progress section, where you can post regular updates and receive feedback from other contributors and readers. If you’re keeping a forum thread up to date, link us to it in an email on each of the deadlines – emails are the only way to guarantee we’ll see something before a deadline.
A submission must be entered into the process by this point for inclusion in the next issue. Your submission should include a script, and ideally any artistic supplements – in some way you should indicate you have the basis of the comic you want to create prepared.
If you are exclusively a writer, you must find an artist to sign onto the project by this point to enter your comic into the deadline: one method of getting in touch with collaborators is using this section of our forum. Solo projects and teams forged outside of Pulp networking are welcome.
It is highly recommended you seek feedback on your projects from the editors and the community before the deadline – the earlier the better. Once you have submitted your script for the entry deadline, we may give you feedback on things that must be changed to meet Pulp requirements. You must implement these changes before the final deadline for entry into the magazine.
Since in the period after the entry deadline changes to the script might have to be made, you should avoid working on any final art at this point. Simply meeting the entry deadline is not an editorial endorsement of your script’s readiness for publication. Similarly, though the script might be finalised, it’s a good idea to work on thumbnails and rough layouts for your pages first and send these in (on progress deadlines or whenever you like) so any necessary changes on that front can be identified before you invest your effort into final pages.
Show us what you got! On this deadline send us what you’ve worked on: the newest revision of the script, and whatever art is done, including concept art, thumbnails, and your work in progress pages. You must also include a lettering sample of how you intend to letter the final comic – this does not need to be an otherwise final page. This is to determine if any changes to your lettering need to be made for the Pulp format before the last minute – you can check out some lettering tips in this thread. Letterers can also be assigned to your project to assist. Please keep in mind that while this date is a mandatory check up, you are urged to send in your works in progress as often as possible throughout their development.
Your final comic, as it is intended to be published, must be submitted by the end of this date. Make sure you’ve incorporated any feedback you got at the previous deadlines. Exceptions will not be made for lateness – if you’re not ready by now, you’ll have to re-enter next cycle. See here for technical submission requirements.
Submissions that do not meet any of the above deadlines can simply be re-entered into the following issue’s deadline process.
“What if I have a finished comic I want to submit to an entry deadline?”
We do publish work that has not been developed under the process described above (note, however, that any work must meet an entry deadline, not simply a final deadline). This is a gamble on your part: if your comic does not fulfil a technical or content requirement, or we simply feel it could and should be improved, fixing it will be a great deal more trouble once you’ve already finished it. It is universally the case that if you are new to making comics you should follow the above deadline and development process entirely. If you are extensively experienced in the medium, we may accept your finished work as is – we still recommend you get in touch as you create it. It makes us sad when we have to turn down finished comics because they’re the wrong size or they don’t meet some other requirement. Don’t make us sad.
“If I meet a final deadline, will my work appear in the next issue?”
Not necessarily. If your comic has problems that have been unable to be resolved in the three month development cycle, we may recommend it is re-entered into the next cycle so it can be worked on for longer. In these cases, you will be informed on what changes you have to make. In other cases, finished comics may be held for a subsequent issue for a variety of reasons: similarity to other stories appearing in the issue, for instance, or the total number of final submissions compared to what we want to run (about 5-7 comics per issue). These comics are simply delayed for anthology-level reasons and are entirely accepted: if you wish to take the extra time to polish them further you may, but you can also consider them finished.